A look at the road ahead — in the order things are planned to ship. This is a solo, hobby-paced project, so there are no dates attached. Ideas may shift, but the direction is clear.
Your guild gets a live feed showing which of your guildmates was killed, by whom, and where. Three new guild-wide achievements track donations, dungeon clears, and high-level members — earn them together and your whole guild earns a banner and a shared title.
A new world type opens its gates. Frontier offers better EXP for players who dare to venture there — but it comes with real danger. Slay innocents and you'll be locked out of the safe Haven worlds until you've redeemed yourself. World-hopping after a kill now has a cooldown.
Guild officers can declare another guild as a Foe. Mutual enemies fight freely — no karma penalty. The Recent Deaths feed gains a Rally button: teleport straight to a fresh kill location and join the fight. Dying to a sworn enemy costs you a chunk of your current-level EXP. Wars finally have weight.
A recurring open-world event throws open three contested zones across the map. Guilds race to capture and hold all three at once. The MVP guild earns a banner, a title, leaderboard glory, and a gold reward — cosmetic recognition only, no pay-to-win power advantages.
Haven worlds become true sanctuaries: solo players and unguilded adventurers are untargetable. PvP between rival guilds still flows freely, but harassers and repeat kill-stealers earn a mark that turns them into open targets for everyone — a "purple flag" the whole server can hunt.
The biggest rework in the game's history. The rebirth cap rises significantly. LP and RP retire in favour of talent trees, where you shape your character through specializations — Healer, Berserker, Tank, Marksman, and more. Any class can pick any spec. Existing progress converts automatically. Reach the top and claim a unique archetype title that is yours alone.
After Progression 2.0 lands, a series of content patches follows. Wandering NPCs roam the world. A deep dungeon ladder challenges veterans. A new extraction-style arena mode offers scan-and-survive gameplay. Each ships as its own release when it's ready.